Welcome to CMM

The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

CMM gaming

For all your great and interesting ideas
User avatar
Rylius
King wiki
Posts: 232
Joined: Wed Aug 17, 2011 8:14 pm
Location: Germany
Contact:

Re: CMM gaming

Postby Rylius » Tue Aug 23, 2011 8:45 am

Code: Select all

root@lvps178-77-77-159:/home/games/.q3a# cat start
#!/bin/bash
screen -m -d -S UrT-Server sh server.sh
root@lvps178-77-77-159:/home/games/.q3a# cat server.sh
#!/bin/bash
while true; do
./ioUrTded.i386 +exec server.cfg +set com_hunkmegs 256
done


Hope I can join in on the weekend
Rain - Blog - deviantArt
<Delirium> I did like a reverse jizz
<Delirium> in my pants
<Delirium> my jeans went into my sack
<Delirium> through my dick

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM gaming

Postby xandaxs » Tue Aug 23, 2011 9:23 am

Johnny, maybe you could run the CMM maps?

e.g.
eezabad, dustie, workshops, coldwar, oilrig and so on.. only maps made by CMM community members, it'd be a nice way to advertise them all, test them and give a nice feedback :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

MajkiFajki

Re: CMM gaming

Postby MajkiFajki » Tue Aug 23, 2011 9:26 am

Good Idea xandaxs. I had no problem with lags, I was connecting from Poland from probably worst ISP in the country.

flajeen
Posts: 289
Joined: Wed Aug 17, 2011 7:13 pm
Location: Évora, Portugal

Re: CMM gaming

Postby flajeen » Tue Aug 23, 2011 10:03 am

I didn't have any lag and I was connecting from a terribad ISP. The server seems fine to me (well I also was uploading torrents at 5 kb/s). I'm working on a map for ftwgl named ut4_kingsbridge, maybe we could play it when there is a beta release :)
Image

MajkiFajki

Re: CMM gaming

Postby MajkiFajki » Tue Aug 23, 2011 10:07 am

I also have idea for FTW competition but wiki steals my time :(

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM gaming

Postby xandaxs » Tue Aug 23, 2011 10:34 am

I have an idea aswell, but i lack time and skill :P

I wasn't lagging, i had spike lags, its different than lagging :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
johnnyenglish
Space cake
Posts: 892
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: CMM gaming

Postby johnnyenglish » Tue Aug 23, 2011 10:36 am

I'll try and get the server sorted out with maps during today, I'm working on a panel for this site to change maps etc.

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM gaming

Postby xandaxs » Tue Aug 23, 2011 10:44 am

You could install a b3 plugin that would cycle mapcycles according to your scripting.

For Example:
- You've 2 types of mapcycles, mapcycle A and mapcycle B.
- Mapcycle A contains rather small maps, while mapcycle B contains larger maps.
- B3 can cycle trough mapcycles in a way that, if you have (for example) less than 10 players on the server, it'll be using mapcycle A; and if you have more, it'll be using mapcycle B.
- Adding to this, this plugin saves the last map played in a .log file, so the mapcycle won't restart again and again everything the number of players connected on the server changes, it'll start from the map is ended :)

Tell me if you like this idea and i'll look for the plugin :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

MajkiFajki

Re: CMM gaming

Postby MajkiFajki » Tue Aug 23, 2011 10:49 am

Co-Admin of my server already wrote it:
http://forum.bigbrotherbot.net/download ... w;down=165

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM gaming

Postby xandaxs » Tue Aug 23, 2011 12:17 pm

I believe it is an usefull plugin..
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image


Return to “Suggestions and ideas”

Who is online

Users browsing this forum: Google [Bot] and 1 guest

cron