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CMM vs SexysCore layout test

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johnnyenglish
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Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

CMM vs SexysCore layout test

Postby johnnyenglish » Tue Apr 17, 2012 6:46 am

Hey all,

Not sure if you're aware but a few of us have been trying to develop a new layout for a map idea, we started with a sketch of a possible layout by Del, Rylius made the layout using rough brushes and we've since refined it, altered it and played it most evenings.

We're at a stage where we're kind of happy, it's not perfect but it's got all the ingredients of a decent map, some nice jump opportunities, some height differences, inside/outside settings, etc.

We've invited the guys from Sexys Core to help us give the layout a good test so we can find any problems before we start to build the map for real.

If you'd like to join in the test, let me know - we've arranged to play this evening 7pm CET.

If you want to have a look at the layout (so far), it's running on the CMM server (connect dougal.proweb.net) - all constructive comments are very welcome.

Cheers John

PS. Thanks to everyone who's helped so far, I'm thinking GanjaGuy, Markinho, Pickles, etc.

User avatar
johnnyenglish
Space cake
Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: CMM vs SexysCore layout test

Postby johnnyenglish » Tue Apr 17, 2012 6:59 pm

Good ole' sexyscore whooped us - but we learned a lot - thanks to everyone who took time to play tonight, good game.


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