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The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

ut4_barge

Topics concerning mapping with the unreal 4 engine
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johnnyenglish
Space cake
Posts: 895
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: ut4_barge

Postby johnnyenglish » Mon Apr 13, 2015 9:50 am

Really liking this. I think you should at some point soon try to import it all into ue4, just to see how it looks.

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KroniK
Posts: 168
Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: ut4_barge

Postby KroniK » Tue Apr 14, 2015 9:55 pm

Just about ready to export to UE4, Just need to finish the roof.

https://www.youtube.com/watch?v=JcxHx9Sec4U
"I still miss my ex girlfriend, but my aim is improving."

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johnnyenglish
Space cake
Posts: 895
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: ut4_barge

Postby johnnyenglish » Wed Apr 15, 2015 4:10 am

It really looks good sir, nice little layout.


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