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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

CMM fun team

All the latest news and information will be announced here
User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM fun team

Postby xandaxs » Sun Dec 11, 2011 6:46 pm

Bah, there I go again downloading Mumble and Setting everything up..
I can't even get my microphone to work in mumble..!

I'll try though
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

flajeen
Posts: 289
Joined: Wed Aug 17, 2011 7:13 pm
Location: Évora, Portugal

Re: CMM fun team

Postby flajeen » Sun Dec 11, 2011 10:39 pm

Well, the server is up, same IP, updated info on first post.
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User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM fun team

Postby xandaxs » Mon Dec 12, 2011 12:05 am

Who snipes on our team?
Who is a medic?
Who is a Nader?
Who can rush fast?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
v3nd3tta
Posts: 80
Joined: Thu Aug 18, 2011 12:49 pm
Location: Germany
Contact:

Re: CMM fun team

Postby v3nd3tta » Mon Dec 12, 2011 12:59 am

Thank you for hearing my Prays :3

If someone really wants to know:
I am using Ubuntu 11.04.2 on my 2.2 ghz Machine and if I have 2 audio sources that use different audio systems (pulseaudio unites alsa and oss) the process "pulseaudio" uses up to 25% of processing power.
Throughout my good GeForce 7950 I am able to get stable 75 fps with vsync enabled, but only if no other process is using anything.
Means I get laggs of down to 10 fps, and that's not really funny.

ps: I also heavily support Open Source Software, so I really appreaciate that step.

edit: I could be everything, often carrying a medkit or nades, sniping when my ping is under 25ms, else I am the deadly semi-auto AK or a lr with lazerz, prefer sr8+med though but if ping is bigger than 25 I'll try lr'ing.
also I'd like to go alongside with Rylius as i know his in-game behaviour a bit because I played with him from time to time in the past years. so if he's m4 with med I'll go snipin the bad guys.
Homepage | YouTube | Hazewood Security
Steam: v3nd3tta`` | Twitter: v3nd3tta1337

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Lunaxe
Posts: 88
Joined: Tue Oct 25, 2011 3:48 pm
Contact:

Re: CMM fun team

Postby Lunaxe » Mon Dec 12, 2011 2:01 am

In response to xandaxs, im a pretty awesome medic/ninja... in my opinion anyways :P i usually play on Fallin Angels server, LCDLC, or CMM haha
Care to see some of my work? http://www.youtube.com/user/xxlunaxexx

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM fun team

Postby xandaxs » Mon Dec 12, 2011 9:16 am

Lol!
FA suck :D
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

Markinho
Posts: 109
Joined: Thu Nov 03, 2011 10:56 pm
Contact:

Re: CMM fun team

Postby Markinho » Mon Dec 12, 2011 1:23 pm

I'm multi-use, can play with sr8, m4, lr, nades, medic, rush fast (unless some peeps block at spawm :@) and uhm, what else?
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Lunaxe
Posts: 88
Joined: Tue Oct 25, 2011 3:48 pm
Contact:

Re: CMM fun team

Postby Lunaxe » Mon Dec 12, 2011 1:33 pm

xandaxs wrote:Lol!
FA suck :D

Exactly! It makes me feel better about myself haha :lol:
Care to see some of my work? http://www.youtube.com/user/xxlunaxexx

flajeen
Posts: 289
Joined: Wed Aug 17, 2011 7:13 pm
Location: Évora, Portugal

Re: CMM fun team

Postby flajeen » Mon Dec 12, 2011 1:37 pm

I think that Markinho and xandaxs should be the CTF attackers. I can defend and play neutral position. Our tactic is: 2 attackers, 1 neutral, 2 defenders.

Neutral is the guy who plays positions like central room in Abbey, office in Turnpike, you get my point.
Image

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: CMM fun team

Postby xandaxs » Mon Dec 12, 2011 5:12 pm

Middle guy ;)
I am a good at attacking, defending, and middle, not sure if attacking is my best
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image


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