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The CMM forum software was recently upgraded, some things may have changed and some things may be broken or not working. Please let me know by PM or on IRC if you have any problems using this forum.

Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

CMM irc channel move to quakenet

All the latest news and information will be announced here
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CMM irc channel move to quakenet

Postby johnnyenglish » Mon Jun 03, 2013 11:52 am

Today, randomly, CMM has moved it's irc channel to quakenet, feel free to drop by and say "Hello".

We're still on freenode for a while until everyone moves over.

Cheers John

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Re: CMM irc channel move to quakenet

Postby Biddle » Wed Oct 30, 2013 6:36 pm

As most have seen on IRC, we now have a warbot on our channel.
Basicaly it'll have 2 main functionalities: inform the urt community about new maps or anything worth a message written on every single other urt channels, and request for a certain number of players for map testing.

This can be done through two simple commands by operators:

∙ !msg <message>
∙ !ringer <ammount of players> <additional info>

For the moment only operators can execute the commands, so if you've just finished off some work and want to share it or for any other reason you'd like to use the bot, just ask an operator to do it for you. V3nd3tta should be working on commands through AuntieJune to make the warbot more accessible.

As a reminder this is the IRC channels name: #CMM

You can find more information about our channel here and there.
The CMM IRC boss is v3nd3tta, other operators are these people and them.

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