If you need help with the layout please contact me in regards to textures as well as the skymap, I would light a bright sand look please
Also Rayne, I am an amateur at lighting, so right now what I've added is just temporary
ut4_ruins
Re: ut4_ruins
banksy wrote:If you need help with the layout please contact me in regards to textures as well as the skymap, I would light a bright sand look please
Also Rayne, I am an amateur at lighting, so right now what I've added is just temporary
First i need to take a good look at what i have here and decide what should be converted to .ase models.
Then, i have to see what needs to be structural, though considering the layout and the size, vis blocking wont be of much help here.
After that I'll move on to terrain i deleted and create that.
Lighting will be a bit tricky, map is basically in a hole, surrounded by terrain and walls from all sides, so the light will have to top down, high noon type.
Don't worry about the lighting, this is right up my alley.
And then I'll start texturing this.
It's a lot of work, and my free time is scarce, but I'll do my best.
Re: ut4_ruins
This map is just as much yours as it is mine now Rayne! I appreciate the help very much. Message me if you bVe any issues
Re: ut4_ruins
hahaha oh I'll be having issues, quite a few of them, but nothing i can't handle.
Re: ut4_ruins
Is there anything more I can do?
Re: ut4_ruins
I am thinking something like this.
You will have to let me know what elevation you want the sun. It's best not to be directly overhead so that there are some shadows to show the terrain better. And you will have to let me know how far off the sand you want the camera, this is a meter or two above. I suspect you might want the camera higher.
Because of the volumetric clouds, these renders take over 8 hours each for me. Constructive feedback please!
You will have to let me know what elevation you want the sun. It's best not to be directly overhead so that there are some shadows to show the terrain better. And you will have to let me know how far off the sand you want the camera, this is a meter or two above. I suspect you might want the camera higher.
Because of the volumetric clouds, these renders take over 8 hours each for me. Constructive feedback please!
Re: ut4_ruins
Is it possibly to make the dunes a bit higher, as well as a clearer sky?
Re: ut4_ruins
What do you think of this? (again the sun is low to show you the terrain better).
Re: ut4_ruins
Yeah looks good )
Re: ut4_ruins
Thanks! Feel free to give me more specifics about positioning of the sun, for example. I see that it has been suggested to put the sun up high. I can do that of course if you like, but it will made the terrain less detailed.
Also, let me know when you would like delivery of a draft set of images to be assembled into the box so I can prioritize with other projects.
Also, let me know when you would like delivery of a draft set of images to be assembled into the box so I can prioritize with other projects.