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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

Screenshots

Ideas and concepts for maps, discuss here.
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johnnyenglish
Space cake
Posts: 893
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Screenshots

Postby johnnyenglish » Fri Mar 01, 2013 7:07 am

Thats the kind of map I'd like to play in urt, is it finished yet?

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: Screenshots

Postby xandaxs » Fri Mar 01, 2013 8:32 am

As a British man would say, "that looks bloody fantastic!"
Seriously, it does. Great work Rayne!

I think maybe the normals on the glass frame are too shiny at the edges? Not sure you intend them to be that way but ....
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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banksy
Posts: 196
Joined: Wed Mar 07, 2012 11:10 am
Location: Australia

Re: Screenshots

Postby banksy » Sun Sep 22, 2013 5:22 am

Just another update, mostly fixed up the indoor areas, as well as opening up some cramped spots. As you can see, much texturing needs to be done, as well as many many details, such as windows, models, lighting, etc.
Of course it still looks bare!
Attachments
Screen Shot 2013-09-22 at 2.49.52 PM.png
Screen Shot 2013-09-22 at 2.48.18 PM.png
Screen Shot 2013-09-22 at 2.47.35 PM.png
Image

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johnnyenglish
Space cake
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Location: Nottingham, England

Re: Screenshots

Postby johnnyenglish » Sun Sep 22, 2013 6:28 am

Looks really nice Banksy, keep going.

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banksy
Posts: 196
Joined: Wed Mar 07, 2012 11:10 am
Location: Australia

Re: Screenshots

Postby banksy » Mon Sep 23, 2013 10:46 am

Cheers John. I'll try fit in some time to work on it. Just difficult with my obsession with GTA V right now. Brilliant game! hahaha

Played UrT for the first time in 6 months yesterday, fair to say im very rusty, not to mention I was playing on 3G internet haha.
Image

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Swiiitan
Posts: 42
Joined: Mon Aug 20, 2012 9:06 pm
Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy

Re: Screenshots

Postby Swiiitan » Sun Oct 20, 2013 5:57 pm

Image

A map I'm currently working on.

Here is also a YT walkthrough: http://www.youtube.com/watch?v=yOcGDpRi ... e=youtu.be

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skuzzzz
Posts: 51
Joined: Fri Jun 21, 2013 10:37 pm
Location: United States of America, Oregon

Re: Screenshots

Postby skuzzzz » Sat Oct 26, 2013 2:47 pm

Whoa, Swiiitan. Can we get some more screenies of that project? That looks wicked.

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Swiiitan
Posts: 42
Joined: Mon Aug 20, 2012 9:06 pm
Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy

Re: Screenshots

Postby Swiiitan » Mon Oct 28, 2013 5:18 pm

Thanks Skuzzzz <3

Here you go with some more pictures and a video :D

Video:
http://youtu.be/0GD5WB4N_7M

Pictures:
Image

Image

Image

Image

Image

Image

Image

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skuzzzz
Posts: 51
Joined: Fri Jun 21, 2013 10:37 pm
Location: United States of America, Oregon

Re: Screenshots

Postby skuzzzz » Mon Oct 28, 2013 10:29 pm

Wow, you have a lot more going on in this map than I was expecting. I really dig the Blue Flag area having multiple routes to it, especially the 2nd story window.

Clever idea with the crane and the wooden board connecting the buildings. Extra points for the smooth video!
I want to play this! :twisted:

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: Screenshots

Postby Rayne » Mon Jan 20, 2014 4:03 pm

Just a quick compile of few models thrown together.
Attachments
shot0035.jpg
shot0034.jpg
shot0033.jpg
shot0032.jpg
shot0031.jpg
shot0030.jpg
shot0029.jpg
shot0028.jpg


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