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Also, I've removed the skybox and shader links for now, the shader generator page was being abused and as we're moving towards a ue4 mapping base, they're redundant.

Screenshots

Ideas and concepts for maps, discuss here.
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johnnyenglish
Space cake
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Location: Nottingham, England

Re: Screenshots

Postby johnnyenglish » Wed Nov 14, 2012 8:09 am

Rayne wrote:Done with it.


Nice work, tried making sandbags several times and always give up.

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banksy
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Re: Screenshots

Postby banksy » Tue Nov 20, 2012 1:23 pm

DagF wrote:wow. Just wow
Image

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Rayne
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Re: Screenshots

Postby Rayne » Sun Nov 25, 2012 12:25 am

banksy wrote:
DagF wrote:wow. Just wow

I busted my ass for hours till i found a wireframe of a sand bag model and realized just how easy it really is.
Attachments
wireframe checkpoint.jpg

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DagF
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Re: Screenshots

Postby DagF » Sun Dec 23, 2012 11:45 am

I finely textured the map i made one year ago lol.
I got some models to use in it ready, just needs to be textured.

Image

I know the layout is boring, but i will just see how it goes.
Dressingroom is popular after all...

I guess it will be named bcity(brush city). as this is a brush only project :)
Image

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banksy
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Re: Screenshots

Postby banksy » Mon Dec 24, 2012 12:07 pm

Looks like it could work :D
I have been working for hours and hours and days and more hours on my map 'slide'. Its a quarter of the way there, but the layout is pretty much done. I'll upload some images once I have net again :)
Image

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Rayne
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Re: Screenshots

Postby Rayne » Tue Jan 01, 2013 8:29 pm

I'll give a cookie to the one that recognizes which (even though unfinished) building is this.
Attachments
marleen.jpg

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xandaxs
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Location: Oeiras, Portugal
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Re: Screenshots

Postby xandaxs » Tue Jan 01, 2013 9:03 pm

damn it, dont know
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Rayne
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Re: Screenshots

Postby Rayne » Thu Jan 03, 2013 5:51 pm

I guess in my head it looks more like it then it actually does. Not the first time, doesn't matters as long as the layout of the building is the same.
In a way it's good the 2 don't look alike.
Attachments
shot0017.jpg

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xandaxs
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Re: Screenshots

Postby xandaxs » Thu Jan 03, 2013 9:13 pm

It is quite different but nice! :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Rayne
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Re: Screenshots

Postby Rayne » Fri Jan 04, 2013 9:02 pm

xandaxs wrote:It is quite different but nice! :)

Thank you, WW2 theme seems to the layout nicely (if i manage to pull off a WW2 atmosphere that is.)
Quick update, 2 hours of work produced this. Central building is just a raw base, no details and other buildings lack details too.
Attachments
marleen2.jpg


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