ut4_merlin

Ideas and concepts for maps, discuss here.
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RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

ut4_merlin

Post by RedSnappa »

This is my idea for the next map I will make after I finish retouching all the maps I have now. This is part of a gameboard that has been edited somewhat. The dots are spawnrooms. Dashes are secret doors. I plan to put lava in the Chamber of Fire and slime in the northern treasure chamber. There will be teleports between many of the chambers (large rooms with names).
Attachments
merlin2.jpg
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: ut4_merlin

Post by Delirium »

Very confusing layout. gl pulling it off, original however
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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
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Re: ut4_merlin

Post by nemNEMnem »

wait, i edited the pic and i show u where to find the campers: (red cross stand for a camper)
merlin2-camper.jpg
merlin2-camper.jpg (1.07 KiB) Viewed 13095 times


:lol: :lol: :P :P

but for a deathrun-map, its realy good !!!
but i think from the side it looks like it is going to be a 2D-map...
for a big tree, you need a small axe.
--Bob Marley--

RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: ut4_merlin

Post by RedSnappa »

I forgot to mention the size. 1 pixel=4 units in Radiant. So this isn't a huge map. 1884x2372 in Radiant, counting the walls which are all 16 units thick. I may scale up but I doubt it because there shouldn't be camping here except for a few places.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

MajkiFajki

Re: ut4_merlin

Post by MajkiFajki »


RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: ut4_merlin

Post by RedSnappa »

Map has been simplified somewhat.
Attachments
merlin3.jpg
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: ut4_merlin

Post by xandaxs »

I cant really see any difference x)
Sorry!
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: ut4_merlin

Post by Delirium »

Still looks like a maze. might be fun but i wouldnt play it
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RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: ut4_merlin

Post by RedSnappa »

The only problem I can see is that for CTF, there are only two paths. The flags would be in the Chamber of Fire and the Chamber of Sorrows. The paths are the left corridor and the route through the 6th level chambers. This might not be enough diversity.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: ut4_merlin

Post by xandaxs »

Chamber of this and Chamber of that reminds me of Harry Potter :D
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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