ut4_resident [prealpha]

Ideas and concepts for maps, discuss here.
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nemNEMnem
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ut4_resident [prealpha]

Post by nemNEMnem »

hi, guys, i started this project yesterday, there are no screens at the moment, but in the end, it should looks sth like that:
resident.png
for a big tree, you need a small axe.
--Bob Marley--

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Lunaxe
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Re: ut4_resident [prealpha]

Post by Lunaxe »

Is this from the new Resident Evil movie? Like where they land the plane? Or am i completely wrong...
Care to see some of my work? http://www.youtube.com/user/xxlunaxexx

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nemNEMnem
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Re: ut4_resident [prealpha]

Post by nemNEMnem »

no, you're fucking right, that is from Resident Evil: afterlife

i think i cant make the zombies, cause i had no models and the skybox realy sucks at the moment... (on the oneside,the lightning is good, but on the other side, it is deeply night....)
for a big tree, you need a small axe.
--Bob Marley--

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Lunaxe
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Re: ut4_resident [prealpha]

Post by Lunaxe »

Aha i thought so! Pretty awesome fx in that movie, best of luck man- im sure youll get it right if you set your mind to it
Care to see some of my work? http://www.youtube.com/user/xxlunaxexx

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