Hi guys, I've introduced myself before on the old .net forum and the URT forum. I had an idea of doing a lego map-- at a similar scale to the WOP or 1up Christmas special maps. I don't know if this has been done before...Anyway, here's a small template/proof of concept I drafted in radiant
If anybody has any layout ideas that are arena-style (ie not realistic towns, locales) feel free to contribute I've eyed some of the ones on Del's site
ut4_Lego?
Re: ut4_Lego?
I like the idea man, and as for arena type layouts id just check out some maps, get ideas from there, and do some brainstorming. Here's a good site for arena-esque maps (which could also be your inspiration for layouts)- http://lvlworld.com/
Also, a good resource for arena mapping- http://www.lunaran.com/page.php?id=9
Also, a good resource for arena mapping- http://www.lunaran.com/page.php?id=9
Care to see some of my work? http://www.youtube.com/user/xxlunaxexx
Re: ut4_Lego?
yeah, Swiit from my clan made duplomania and colorize
You should give it a try though, might be fun
You should give it a try though, might be fun
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
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[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
Re: ut4_Lego?
I always wanted 5 by 2 bricks when I was younger
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Re: ut4_Lego?
If you're doing a lego map, I think it would be really cool if you were faithful to what lego pieces actually look like. Would make it all that much more "neat". And I think a good scale would be to imagine the urt player being the size of a lego man.
Re: ut4_Lego?
Rylius wrote:I always wanted 5 by 2 bricks when I was younger
bludshot wrote:If you're doing a lego map, I think it would be really cool if you were faithful to what lego pieces actually look like. Would make it all that much more "neat". And I think a good scale would be to imagine the urt player being the size of a lego man.
lol I KNEW someone would catch that. I scaled it so urt player height=lego man height...but connectors on top worked out so it was 5 long instead of 6. well...maybe this is my way of saying that the grown-up world isn't all "even x even" Yes, I will make it faithful. I neglected to bring my legos with me to college for reference!
theRipper wrote:been done ...
but yours is better already
I do believe I've found my niche To cellshade or not to cellshade?
Here's some more development:
Players spawn at east and west, between stair cases. The pathway/stairs are a balcony over the field. Along the balcony will be a few 1 x 5 brick fences for cover. At the top left and bottom right corners lead "outside" to a staircase which leads to the "roof" where there will be openings to drop down below/to balcony/sub-roof. In the middle will be some kind of structure/obstacle a la rctf maps
Re: ut4_Lego?
remember theres more lego pieces than just bricks and the underside of a lego isnt flat
Re: ut4_Lego?
For the undersite he could use a texture that fits
Btw, there is already a duplo map. But your map doesnt look a bit like it
Btw, there is already a duplo map. But your map doesnt look a bit like it