Beginning the training map.
Posted: Mon Jan 30, 2012 11:01 am
Here is what I got so far in terms of the map discussed in this thread http://www.custommapmakers.org/viewtopic.php?f=8&t=425. It is a very, very rough mock up, but this accomplishes the main goal for the most part. If you have some spare time, load the map up and let me know what you think. I'm not so much concerned about errors, since chances are I already know about them (i.e. textures not showing). I'm more concerned with ideas at this point. Should I focus more on jump/movement training? And should I make a "pro", alternate path. http://www.mediafire.com/?25yw7z71ne776ku
This covers a basic jump, a powerslide (though you can just walk it as it is) and what is meant to eventually be the g36 training area.
This covers a basic jump, a powerslide (though you can just walk it as it is) and what is meant to eventually be the g36 training area.