Combat Jumps

Ideas and concepts for maps, discuss here.
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banksy
Posts: 196
Joined: Wed Mar 07, 2012 11:10 am
Location: Australia

Re: Combat Jumps

Post by banksy »

verrrry nice. looks really fun
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DagF
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Re: Combat Jumps

Post by DagF »

Just finnished making the corners and retexturing
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Still a bit to go but getting there :D
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xandaxs
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Re: Combat Jumps

Post by xandaxs »

love the design
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

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RageQuit
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Joined: Sun Oct 23, 2011 2:58 am

Re: Combat Jumps

Post by RageQuit »

This looks great. I always thought a ctf/icy map could be fun. I like the idea of blending to two types of play...starting icy made me better at regular play.
.:AnP:.+Rocks=TLF

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KroniK
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Joined: Tue Dec 06, 2011 9:44 pm
Location: Fairbanks, Alaska, USA

Re: Combat Jumps

Post by KroniK »

"I still miss my ex girlfriend, but my aim is improving."

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DagF
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Re: Combat Jumps

Post by DagF »

Right, there havent been much heard from us. I'm all bussy in weekends, and bussy with school now and then :P

KroniK have merged the jumps and the arena together.
He has updated the arena to fit for ctf.
We are just finnishing up the last few things like levelshoots. locations and all what takes it from a alpha to a beta.
I hope that we can get this map up by tongith. there it's offical now it has to be done ;)
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DagF
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Re: Combat Jumps

Post by DagF »

Right, i didn't get it done by last night but it's here now :)

I hope this is ok with you KroniK, i have just added what we talked about :)

Here it is: http://dagfro.de/q3ut4/ut4_combatjumps_beta1.pk3 (about 4mb).
Ill put it on my server tomorrov. it suposed to play with knife only :)
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pickles
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Re: Combat Jumps

Post by pickles »

I had a quick play yesterday. It all looks great.

I dont understand why when you fail at jump 2 you are teleported to the arena though. I thought you had to complete the jumps then go to the arena.

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KroniK
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Location: Fairbanks, Alaska, USA

Re: Combat Jumps

Post by KroniK »

when you fail you are sent to the arena to be killed :P
"I still miss my ex girlfriend, but my aim is improving."

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johnnyenglish
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Re: Combat Jumps

Post by johnnyenglish »

KroniK wrote:when you fail you are sent to the arena to be killed :P


I seriously like this map for lots of reasons, played it a few times with Picola but, if you're trying to make a fusion between frag and jumps you should consider making it nodamage, it's too easy to fall and spend the round with broken legs.

It would encourage people to try to find more jumps.

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