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ut4_freshoffice_a2 - Custom Map Makers
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ut4_freshoffice_a2

Alpha versions of your map
fresh
Posts: 9
Joined: Wed Oct 16, 2013 4:08 pm

ut4_freshoffice_a2

Postby fresh » Sun Jan 05, 2014 4:55 pm

Hello,
this is my second map. (Not really, because the first one was never released)
So, anyway, The map is an office and for about 6 players, because it's not very big.

Gamemodes: TS, FFA, LMS, TDM

Download: https://www.mediafire.com/?a3y7j2cyazmz523

Screenshots:





So please tell me what you think ;D

freshh

User avatar
xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal
Contact:

Re: ut4_freshoffice_a2

Postby xandaxs » Sun Jan 05, 2014 6:36 pm

what happened to all the lights?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
superMarth
Posts: 14
Joined: Sun Jan 05, 2014 1:35 am
Location: VR, Italy

Re: ut4_freshoffice_a2

Postby superMarth » Sun Jan 05, 2014 6:58 pm

I tested that. Nothing particular to report.
<@superMarth> so basically we have to do all the map in a yacht right?
<wily> are you suggesting we kick it to a yacht and dev from there? absolutely
<wily> best plan I've heard ever

fresh
Posts: 9
Joined: Wed Oct 16, 2013 4:08 pm

Re: ut4_freshoffice_a2

Postby fresh » Sun Jan 05, 2014 7:29 pm


User avatar
Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: ut4_freshoffice_a2

Postby Rayne » Mon Jan 06, 2014 9:02 pm

In the map, that lighting is just horrible.

fresh
Posts: 9
Joined: Wed Oct 16, 2013 4:08 pm

Re: ut4_freshoffice_a2

Postby fresh » Tue Jan 07, 2014 3:37 pm


User avatar
skuzzzz
Posts: 51
Joined: Fri Jun 21, 2013 10:37 pm
Location: United States of America, Oregon

Re: ut4_freshoffice_a2

Postby skuzzzz » Sun Feb 23, 2014 4:43 pm



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