EDIT 05-05-15 : map updated viewtopic.php?f=9&t=831&p=7645#p7650 =)
Hi all =),
after few years of inactivity in UrT I'm come back ingame and redo mapping.
I make a small sneaky & tricky ( not alot, just enought ) map. The main goal is fun for everyone, ( regardless the level of the player ), quick action and constant confrontation. Can be seriously played with a 6vs6 and just a orgasmic carnage with more player =).<<- hypothesis but should work like this
Here's some screenshots :
No need more I thinks ^^ ( but anyway you can find more screens or info for french ppl [url="http://frederic-blanc.net/?p=144"][here][/url] )
The patern is quite classic. The release is alpha : for now I just test the gameplay and waiting good and bad notices from players for finish the patern. After that I can work on nices textures, sounds, light fx etc...
I have no server anymore ( last one died underwater at home -_-... And my Clan ( |CoN| ) is not active anymore ^^) so if you whant to try This map you can dl it there : http://frederic-blanc.net/q3ut4/ut4_versus_a1.pk3 .
If you try it and have comments you can post them here. Good and bads comments will be apreciated and permit me to make Versus better.
Hope you enjoy and have fun =)
Cheerz
|CoN|-=Furious-therapy=-
Ps : soz for my bad english ^.^'
*updated to Beta 1* Versus
- furious-therapy
- Posts: 7
- Joined: Wed Feb 11, 2015 6:46 pm
*updated to Beta 1* Versus
Last edited by furious-therapy on Sat May 16, 2015 4:50 pm, edited 3 times in total.
Quand on est |CoN| c'est pour la vie =]
Et #FCC# aussi ^^'
Et #FCC# aussi ^^'
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Versus Alpha 1
A new map!! Gonna have a look later, welcome back furious-therapy
Re: Versus Alpha 1
Didn't think there would still be some CoN around
- furious-therapy
- Posts: 7
- Joined: Wed Feb 11, 2015 6:46 pm
Re: Versus Alpha 1
@Kronik : I hop It is, i'm going to test on next week end, i use my pc as a server and give you all info in time ;]
johnnyenglish : thx bro =)
@Biddle : I think I'm the last |CoN| ^^
johnnyenglish : thx bro =)
@Biddle : I think I'm the last |CoN| ^^
Quand on est |CoN| c'est pour la vie =]
Et #FCC# aussi ^^'
Et #FCC# aussi ^^'
- furious-therapy
- Posts: 7
- Joined: Wed Feb 11, 2015 6:46 pm
Re: Versus Alpha 1
New release of the map =) : ut4_versus_a2
Thanx to KRH LammeSnail for testing =)
What’s new :
-Missing textures *fix*
-Bad name of bsp *fix*
Download link : http://frederic-blanc.net/q3ut4/ut4_versus_a2.pk3
hf =)
Thanx to KRH LammeSnail for testing =)
What’s new :
-Missing textures *fix*
-Bad name of bsp *fix*
Download link : http://frederic-blanc.net/q3ut4/ut4_versus_a2.pk3
hf =)
Quand on est |CoN| c'est pour la vie =]
Et #FCC# aussi ^^'
Et #FCC# aussi ^^'
- furious-therapy
- Posts: 7
- Joined: Wed Feb 11, 2015 6:46 pm
Re: *updated to Beta 1* Versus
New release \o/ =) !
What’s new :
-Final textures ( optimised sizes)
-Stuk on spawn *fixed*
-Spawns moved to better places
-Minimap bug *fixed*
-Sounds
-Troll Spawn
-Troll suicide place ( find it ^^)
-Naughty « your add here »
Download link : http://frederic-blanc.net/q3ut4/ut4_versus_b1.pk3
Next : Version RC, add surface sounds and bot support
Hope you enjoy &hf =)
Fufu
Srceenshots :
What’s new :
-Final textures ( optimised sizes)
-Stuk on spawn *fixed*
-Spawns moved to better places
-Minimap bug *fixed*
-Sounds
-Troll Spawn
-Troll suicide place ( find it ^^)
-Naughty « your add here »
Download link : http://frederic-blanc.net/q3ut4/ut4_versus_b1.pk3
Next : Version RC, add surface sounds and bot support
Hope you enjoy &hf =)
Fufu
Srceenshots :
Quand on est |CoN| c'est pour la vie =]
Et #FCC# aussi ^^'
Et #FCC# aussi ^^'
Re: *updated to Beta 1* Versus
Starting to look good!
I have a few quick suggestions without having had the opportunity to play it:
1. I don't like the into image, I can't even recall what it is named. I would get one good looking ingame pic and use it with the standard template. I think we have it uploaded on our wiki.
2. I'd like some more constrast in the map. Might just be me but if you had a different texture around windows framing them a bit, maybe even creating a 45 dev angle. It's a pain to make them in radiant but it can be done with the cut tool. Right now it seems to be a bit much of the same texture and parts bluring together.
3. I would like some water in the center, it feels like it would with
4. maybe some vegetation?
5. add a few creates other obstacles
I have a few quick suggestions without having had the opportunity to play it:
1. I don't like the into image, I can't even recall what it is named. I would get one good looking ingame pic and use it with the standard template. I think we have it uploaded on our wiki.
2. I'd like some more constrast in the map. Might just be me but if you had a different texture around windows framing them a bit, maybe even creating a 45 dev angle. It's a pain to make them in radiant but it can be done with the cut tool. Right now it seems to be a bit much of the same texture and parts bluring together.
3. I would like some water in the center, it feels like it would with
4. maybe some vegetation?
5. add a few creates other obstacles